• Untitled Note (October 2, 2026)

    Silent Hill: Townfall

    Plot

    Simon Ordell is called back to the island of St. Amelia to ‘put things right’, encountering a town lying quiet beneath a heavy fog, seemingly abandoned but not at rest.

    Venturing deeper, and driven to understand his connection to the place and its inhabitants, Simon begins to discover fragments of a past rising to the surface.

    Experienced entirely in first person, Simon must explore, evade, and survive using a limited set of weapons and tools, including the CRTV, a pocket television used to tune into unstable signals. Evasion is tense; combat is frenetic, while narrative driven puzzles reveal a truth that refuses to stay submerged.

    SILENT HILL: Townfall is a full-length, self-contained psychological horror set against the cold, isolated backdrop of Scotland, 1996.

    Silent Hill: Townfall
    DeveloperScreen Burn Interactive
    PublishersKonami Digital Entertainment, Annapurna Interactive
    SeriesSilent Hill
    GenrePsychological horror
    PerspectiveFirst-person
    Release dateSeptember 24, 2026
    PlatformsPlayStation 5, Windows (Steam / Epic Games Store)
    SettingSt. Amelia, a remote island off the coast of Scotland
    Year1996
    ProtagonistSimon Ordell
    GameplayExploration, evasion, combat, and narrative-driven puzzles
    Notable itemCRTV pocket television
    EngineUnreal Engine
    ModeSingle-player

    Characters

    Printing

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