• Untitled Note (September 15, 2025)

    Favorite books

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  • Untitled Note (September 1, 2025)

    Robocop Abilities

    Robocop can simulate the age of a person.

    Robocop can search the OCP database.

    Robocop can enhance the audio feed.

    Robocop can enhance his video feed.

    When encountering encrypted or scrambled data, Robocop can interpret it.

    Robocop can access Neurobrain through Metronet.

    From the live optical feed or a stored recording Robocop can do pattern recognition on the objects in the scene and then search the database for information about the object.

    Robocop can playback from the recording of his optical feed.

    Robocop can record his optical feed.

    Robocop has a Satnav for displaying a map of the area he is in.

    Robocop has a thermograph for thermal imaging.

    Robocop can analyze the truth probability of peoples statements.

    Robocop can do visual comparisons.

  • Untitled Note (June 30, 2025)

    Alien: Rogue Incursion areas

    Administrative and Support Wings:

    Upon entering the facility, players will find themselves in the more public-facing and administrative sections. These areas, now eerily silent or scenes of carnage, offer a glimpse into the daily life at the GES facility before the fall. Key sections include:

    • Administrative Wing: The central hub for the facility’s management and paperwork. Players will navigate through offices and cubicles, a stark reminder of the corporate machine behind the scientific endeavors.
    • Employee Lounge and Services: Once a place for relaxation and socializing, these areas are now anything but. Vending machines and recreational furniture stand as silent witnesses to the chaos that unfolded.
    • Mess Hall: The communal dining area, which likely served the entire facility’s staff, becomes a haunting space of abandoned meals and overturned tables. A “sky bridge” is also mentioned in connection to this area, suggesting a connecting walkway to another part of the facility.
    • IT Department: A crucial section for the facility’s operations, the IT department is a maze of servers and computer terminals that may hold vital information.
    • Security: The first line of defense for the facility, now a grim testament to the overwhelming power of the Xenomorphs.

    Research and Development:

    At the heart of the GES facility lies its research and development sections, where the company’s true and likely sinister objectives were carried out. These areas are characterized by advanced technology and unsettling experiments.

    • Geo Research: This section was likely dedicated to the geological study of Purdan, hinting at the planet’s unique and potentially valuable resources.
    • Synth Deployment and Networking Center: A significant portion of the facility was dedicated to the management and deployment of synthetic personnel. This area highlights the reliance on androids within the complex.
    • Medical Wing: A place of healing turned into a house of horrors. The medical wing is a chilling environment filled with infirmary beds and medical equipment, now likely repurposed by the alien infestation.

    Logistics and Maintenance:

    The smooth operation of a remote facility like the GES relied on a robust logistics and maintenance network. These industrial and often claustrophobic sections present a different kind of environmental hazard.

    • Motor Pool and Traffic Control: The hub for the facility’s vehicles and transport logistics, this large, garage-like area is a key location for ingress and egress.
    • Warehouse and Logistics: Expansive storage areas filled with crates and equipment, providing ample hiding places for both the player and the lurking Xenomorphs.
    • Pantry and Larder: Essential for the sustenance of the facility’s population, these storage areas for food and supplies add another layer of mundane realism to the terrifying setting.
    • Transport Records: This area was responsible for documenting the movement of personnel and materials to and from the facility, potentially holding clues to the origin of the outbreak.
  • Untitled Note (June 18, 2025)

    Davidoff Cool Elixir

    Oppdag Davidoff Cool Elixir, en aromatisk og edel oud-duft. Med en raffinert blanding av oud-akkord, lavandin og roseoksid, avslører denne treaktige duften en sensuell og elegant karakter.

    FeatureDescription
    BrandDavidoff
    Fragrance NameCool Elixir
    Launch Year2025
    Scent ProfileAromatic oud treasure
    Top NotesRose oxide
    Middle NotesLavandin
    Base NotesOud accord
    Bottle DesignSleek blue glass bottle
    Sizes Available30 ml, 50 ml, 100 ml
    Target AudienceMen seeking a fresh, invigorating scent suitable for daily wear
    OccasionVersatile for both daytime and evening wear
  • Untitled Note (June 15, 2025)

    Broken Sword locations

    Paris, France

    The adventure begins in Paris when American tourist George Stobbart witnesses a bombing at a quaint café perpetrated by a mysterious man dressed as a clown. Determined to uncover the truth, George explores various iconic locations in Paris:

    • Café de la Chandelle Verte: The café where the explosion occurs, setting the events of the game into motion.
    • Rue Jarry: George meets journalist Nicole “Nico” Collard at her apartment here, forming a partnership to investigate the bombing.
    • Montfauçon: A historic district where George investigates a medieval church and delves into the catacombs beneath, uncovering clues related to the Knights Templar.
    • Crune Museum: George searches for missing artifacts connected to the unfolding conspiracy.

    Lochmarne, Ireland

    Following a lead, George travels to the small village of Lochmarne in Ireland:

    • Fitzgerald’s Pub: A local gathering spot where George converses with villagers to gather information.
    • Lochmarne Castle: The ruins of an ancient castle where George discovers an underground chamber and learns more about the secrets of the Templars.

    Marib, Syria

    George’s quest takes him to the Middle East, to the town of Marib in Syria:

    • Market Square: A bustling marketplace where George interacts with merchants and locals to uncover clues.
    • Bull’s Head: An archaeological excavation site outside the town where George uncovers significant artifacts and learns about a sacred symbol tied to the Templars.

    Spain (Villa de Vasconcellos)

    In Spain, George visits the estate of the de Vasconcellos family:

    • Villa de Vasconcellos: The manor of the Countess de Vasconcellos. Here, George solves a chessboard puzzle that reveals crucial information about the Templar treasure.

    Scotland (St. Ninian’s Church)

    The climax of the game unfolds in Scotland:

    • St. Ninian’s Church: An ancient church atop a remote hill where the final confrontation takes place.
    • Underground Temple: Beneath the church, George discovers the hidden temple of the Templars. He must solve intricate puzzles to thwart the plans of the Neo-Templars and prevent them from unleashing a great evil.
  • Untitled Note (May 25, 2025)

    Creed Aventus

    AttributeDetails
    Product NameCreed Aventus
    BrandCreed
    Product TypeEau de Parfum
    Launch Year2010
    Perfumer(s)Olivier Creed (Sixth Generation) and Erwin Creed (Seventh Generation)
    Fragrance FamilyChypre Fruity
    InspirationInspired by the dramatic life of a historic emperor, celebrating strength, power, and success.
    Top NotesLemon, Pink Pepper, Apple, Bergamot, Blackcurrant
    Heart NotesPineapple, Jasmine, Patchouli
    Base NotesMusk, Oak Moss, Ambergris, Birch, Ambroxan, Cedarwood, Musk
    Bottle DesignFeatures a sleek black and silver bottle with a signature Creed crest, symbolizing luxury and sophistication.
    LongevityLong-lasting with a moderate to strong sillage, making it suitable for all-day wear and special occasions.
    Customer ReviewsWidely acclaimed for its unique and captivating scent; praised for its versatility and elegance. Considered a modern classic in the fragrance community.