Home -> Encyclopedia -> Technology – Graphics and Animation Technologies
- “Raster Graphics”: This article would detail how these pixel-based graphics were predominantly used in the creation of web graphics, digital photos, and other types of digital art during the 90s, owing to their richness in color and detail.
- “Vector Graphics”: This piece would introduce the concept of vector graphics, explaining their foundation on mathematical equations, and their unique scalability feature that bypasses pixelation issues common in raster graphics.
- “3D Modeling”: An exploration of the technological advancements in creating three-dimensional models on computers, critical in areas like animation, video games, virtual reality, and architectural visualization.
- “Computer Animation”: Detailing the revolutionary process of generating animated images by using computer graphics, including both 2D and 3D animation, and its significant impact on the film and gaming sectors.
- “Rendering (computer graphics)”: This would provide an introduction to the process of generating an image from a 2D or 3D model by means of computer programs, showcasing concepts like ray tracing, radiosity, and rasterization.
- “Virtual Reality”: It would explore the burgeoning field of virtual reality in the 90s, a technology that started to gain mainstream attention and was being harnessed for immersive experiences in gaming and simulations.
- “CAD (Computer-Aided Design)”: An article detailing the use of computers to assist in the creation, modification, analysis, or optimization of design, allowing for more precise, detailed, and efficient designing processes.
- “Visual Effects (VFX)”: An overview of how computer-generated imagery (CGI) was used to create visual effects in films, TV, and video games.
- “Graphic User Interfaces”: This article would delve into how the use of icons, buttons, and other visual indicators on computer screens profoundly changed human-computer interaction in the 90s.
- “Photoshop & Digital Image Editing”: A spotlight on revolutionary software of the 90s like Adobe Photoshop, which allowed users to edit images at a professional level, impacting fields from photography to marketing.