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    Technology – Graphics and Animation Technologies

    1. “Raster Graphics”: This article would detail how these pixel-based graphics were predominantly used in the creation of web graphics, digital photos, and other types of digital art during the 90s, owing to their richness in color and detail.
    2. “Vector Graphics”: This piece would introduce the concept of vector graphics, explaining their foundation on mathematical equations, and their unique scalability feature that bypasses pixelation issues common in raster graphics.
    3. “3D Modeling”: An exploration of the technological advancements in creating three-dimensional models on computers, critical in areas like animation, video games, virtual reality, and architectural visualization.
    4. “Computer Animation”: Detailing the revolutionary process of generating animated images by using computer graphics, including both 2D and 3D animation, and its significant impact on the film and gaming sectors.
    5. “Rendering (computer graphics)”: This would provide an introduction to the process of generating an image from a 2D or 3D model by means of computer programs, showcasing concepts like ray tracing, radiosity, and rasterization.
    6. “Virtual Reality”: It would explore the burgeoning field of virtual reality in the 90s, a technology that started to gain mainstream attention and was being harnessed for immersive experiences in gaming and simulations.
    7. “CAD (Computer-Aided Design)”: An article detailing the use of computers to assist in the creation, modification, analysis, or optimization of design, allowing for more precise, detailed, and efficient designing processes.
    8. “Visual Effects (VFX)”: An overview of how computer-generated imagery (CGI) was used to create visual effects in films, TV, and video games.
    9. “Graphic User Interfaces”: This article would delve into how the use of icons, buttons, and other visual indicators on computer screens profoundly changed human-computer interaction in the 90s.
    10. “Photoshop & Digital Image Editing”: A spotlight on revolutionary software of the 90s like Adobe Photoshop, which allowed users to edit images at a professional level, impacting fields from photography to marketing.